unsigned ints and are
associated with every vertex of the surface. OESpicoli treats the zero
clique as a NULL clique. Therefore, the user should not use
zero for performing any clique operations on the surface.
In OESpicoli cliques are collections of vertices. However, an ambiguity occurs when performing triangle-based operations on these cliques. OESpicoli will automatically resolve vertex cliques into triangle cliques using the following rule: if two or more vertices in the triangle have the same clique value, the triangle is assigned that clique value; otherwise, if every vertex of the triangle has a different clique value then the triangle is arbitrarily assigned the lowest clique value of the three vertices.
OEVoxelizeMethod namespace in Section 6.1
describes the available methods.