The 3D display provides additional toolbar areas (aside from the main application toolbar) inside the 3D window. There are four possible toolbar locations: at the top of the window, at the bottom of the window, at the left edge of the window and at the right edge of the window. Toolbars in these locations are hidden by default, but popup when the mouse is moved over the toolbar area and disappear when the mouse leaves. These toolbars can be made sticky by clicking on the button with ``+" icon in it.
By default, the 3D display provides a ``Style" toolbar at the top of the display and a ``Mouse" toolbar at the left hand edge. Other toolbars exist in the bottom and right areas (``3D Bottom" and ``3D Right" respectively) but are empty and hidden by default. They can be shown and populated via the use of scripting commands (see Chapter 10).
The Style toolbar contains a single row of buttons which are primarily used to toggle the visibility of the 3D display widgets (see Section 5.8) as well as the torn-off Style Control panes (see section 5.1.2). However, the second button (with the flagged folder icon) creates a new named display bookmark (see Section 5.5) based on the current scene and the last button toggles the use of stereoscopic visualization (see Section 5.3).
The buttons in the middle are organized into two groups. The first group contains four buttons which toggle the display of the annotation widget, the 2D depiction widget, the data display widget, and the bookmark widget respectively. The second group contains five buttons which toggle the display of the torn-off Style Control panes: color, selection, style, contours, and graphics respectively.
This toolbar can be referenced in scripting commands using the name ``Style".
The Mouse toolbar contains a single row of buttons which control the behavior of the mouse in the 3D display. Ignoring the ``sticky" button, the first button puts the mouse into the default mode which obeys all of the expected interaction mechanisms as described in Section 5.1.1. The second button (with the info icon) changes the behavior of the mouse such that an informative label is displayed on the screen regarding whatever is currently underneath the mouse cursor. The remaining three buttons put the mouse into one of three measurement modes: Distance, Angle, and Torsion respectively. More details about measurement and the monitors generated by the measurements can be found in Section 5.9.4.
This toolbar can be reference in scripting commands using the name ``Mouse".
In addition to providing its own toolbars, the 3D display is affected by a few of the buttons in the main application toolbar. The application toolbar contains the ``Tiled" display toggle button (matrix icon), the main window screenshot button (camera icon), the centering button (four arrows pointing in), and the fitting button (four arrows pointing out).
The ``Tiled" display button toggles the display between single pane overlay mode and multiple pane tiled mode. For more details see Section 5.6. The screenshot button captures an image of the current main window at a user specified resolution. The centering button centers the display on the currently selected set or whatever molecule(s) are in the current scope. The fit button centers the scene and adjusts the scale factor such that all Visible objects can be seen on the screen at the same time.